computer_player.h :

function opening( ... ) doesn't know that we are working
with different board sizes --> the computer makes some
strange (bad?) moves

* Network Game	- handle error messages
		- implement all the slots in KNetwork Player

* Make kgo aware of different counting strategies

* Get the 'official' go rules, add them to documentation
	
* Add menu option the pauze the game

* Add keys for playing pass

* Move all double messages to one file 
	( make it easy for translators )

* Fix problem with 'make messages'/'make merge'

* Documentation
* Sound
* Translate messages

